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Shotglass Adventures 3 [ D&D5e ]: the adventures continue

Beautiful adventures have two effects. First of all, they remain forever in the hearts and memories of the players. Secondly they make you want to play more. If a beautiful adventure leads to another, this explains why in less than a year the third adventure project of Laidback Dungeon Master has started. We are talking about Shotglass Adventures 3, the third collection of adventures for D&D5e and other OSR (Old School Rules) games.

A prolific and precise author

Behind these adventure packages there is Laidback Dungeon Master. A.k.a. Stephen Thompson, full-time writer and producer of GDR with a propensity also for the creation of graphics and layout. He has already made the two previous adventure collections via Kickstarter, Shotglass Adventures and Shotglass Adventures 2, and a collection of maps. All this in less than a year, demonstrating not only an excellent creative streak, but also a great organizational and managerial capacity.

Adventures of a certain level

As in the best of the editorial traditions of RPGs, each collection of adventures is designed for adventurers of a certain range of levels. If with the first two projects Laidback Dungeon Master has filled the lives and careers of adventurers from the first to the tenth level, now the time has come to devote himself to the eleventh to fifteenth levels.

Shotglass Adventures 3, subtitled Black Meridian Heart,
is a collection of 10 adventures of various kinds written to offer flexibility and fun with limited preparation times. Each of them can be played as a standalone adventure lasting 2-3 sessions (7-10 hours of play) or as part of a campaign.

Shotglass Adventures 3 counts more than 100 pages, two times its predecessor. It presents:

  • Full color hand-drawn maps
  • 26 new monsters + 20 monsters from Kobold PressTome of Beasts (it’s kickstarting theTome of Beasts II in these days) with ready stats for D&D5e
  • 12 new magic items
  • A urban setting, Meridian’s End. Complete with pnc, factions, rumors, adventure seeds and color map
  • New rules, tables, backgrounds, encounters, adventure seeds for the entire region called Black Meridian
  • Automatic ruin generation tables
  • A revision of the Province of Verona, setting of the previous adventures collections
  • Rules for OSR conversion
  • …and more!

We want more informations!

The project page offers other very interesting informations, which deserve to receive a direct look. Among them we find an image that summarizes titles and synopsis of the adventures. Another shows a preview of the hand-drawn maps that will be offered with the project. The graphic trio closes with a series of examples of pages. Obviously it is not possible to guess the value and performance of an adventure before having read it and sometimes even that is not enough because the table is the real test. It must be granted that, being unable to disseminate the contents of his adventures, Laidback Dungeon Master provides us with previews of all that is allowed, however, giving way to have a clear idea of ​​the quality of the project.

The project has already largely exceeded its target of funds to be collected, also unlocking interesting stretch goals.

The levels… for pledging

You can have Shotglass Adventures 3 in PDF for AU$25, going up to be able to have the POD codes (print on delivery, the possibility to have printed and delivered at home at manufacturing price through DriveThruRPG) and the digital maps in different formats for playing via virtual tabletop (i.e. virtual gaming platforms such as Roll20 or Fantasy Grounds). From the pledges of AU$60 and up, it is possible to have the previous two collections in PDF and POD.


Keep following us for more information on Shotglass Adventures 3 and other products for D & D5e!

Autore

  • Filippo Franco

    Nato con poteri sopiti da Dungeon Master, scopre di esserlo nel lontano 1995 e da allora é amore assoluto per il mondo dei giochi di ruolo. Accumulatore compulsivo, ama variare, provare, sperimentare, conoscere, classificare, anche respirare, quando può, gdr. Born with sleeping Dungeon Master powers, he discovered them in the far 1995 and since then it's absolute love for rpg world. Compulsive collector, he loves trying, experimenting, discovering, categorising, even breathing rpgs.

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