Menu Chiudi

Vast Kaviya [ D&D5e ]: primordial but not primitive

vast kaviya

It is not known whether for the primordial setting or for anything else, but the success of Vast Kaviya is clear. The D&D5e setting created by the prolific mind of Mike Myler, protagonist of a 7-day mini Kickstarter campaign, was funded in 3 hours, exceeded 400% the funds requested and in the last two days will certainly still convince someone to take part in this project.

Long live to Mike!

Vast Kaviya D&D5e

Mike Myler is editor of EN5ider, freelance game designer e winner of ENnies. He is the author of several works of an excellent quality level. You can find more information about him and his production on his website, along with a lot of downloadable material. For Vast Kaviya he joined a party of 10 other collaborators, of whom on the project page you will find not only name and curriculum, but also the Challenge Rating.

If it’s called Vast Kaviya there is a reason

The name Vast Kaviya is not accidental. It is in fact a huge wild land, full of details and plot hooks for many campaigns. The manual describes 22 areas, 21 warlords with their own minion and political interactions. There are over 100 tables with statistics, as well as new races, archetypes, classes and options.

But the real difference between Vast Kaviya and the other big productions for D&D5e is instead the type of setting itself. It is in fact a primordial world, a land without gods, without economy, without a structured use of magic. It is a rough place, at its beginning, which must be fought and shaped and which has many peculiarities that make it unique and interesting.

Mike cites names like Conan the Barbarian, Xena Warrior Princess, Tarzan, Fafrhd, Khal Drogo, Thundarr, Red Sonja, Grognar, the Scorpion King, Beowulf, Kull the Conqueror, Fire and Ice as similar settings and heroes. Then, with a very simple and honest choice in my view, it makes available to potential supporters the analytical index of the content offered. A nice gesture to help understand if the product is of interest or not.

Hoping not to pay per square meter…

This project offers two manuals. The Campaign Setting has 322 pages, the Adventurer’s Handbook instead 122. The difference between the two is not very clear on the Kickstarter page, but we managed to understand that the second is more aimed at the player. Both are already made and ready. On the project page it is clearly written that as soon as Kickstarter gives the funds, that is about 15 days after the closure of the project, the manuals will be sent via email.

The total cost for the two PDFs is $25 (about €23) or alternatively they can be purchased respectively at the price of $15 (about €14) and $10 (about €9). If you both want a physical copy instead you will have to spend $65 (about €59). Honestly, they seem fair prices given the amount of content on offer.

If this material is not enough, additional add-ons (such as the master screen and maps) are also available.

Keep following us to stay informed about Vast Kaviya for D&D5e!

Autore

  • Filippo Franco

    Nato con poteri sopiti da Dungeon Master, scopre di esserlo nel lontano 1995 e da allora é amore assoluto per il mondo dei giochi di ruolo. Accumulatore compulsivo, ama variare, provare, sperimentare, conoscere, classificare, anche respirare, quando può, gdr. Born with sleeping Dungeon Master powers, he discovered them in the far 1995 and since then it's absolute love for rpg world. Compulsive collector, he loves trying, experimenting, discovering, categorising, even breathing rpgs.

2 commenti

  1. Pingback:Vast Kaviya [ D&D5e ]: reconnaissance in the wilderness - NDU

  2. Pingback:Mike Myler: a life of RPGs | Interview - No Dice Unrolled

Lascia un commento

Il tuo indirizzo email non sarà pubblicato.